Godot Version
4.3 beta 2
Question
How do i animate the alpha channel of something in Godot 4.3?
- The IDE lets me keyframe
modulate but not the alpha channel.
- Manually modifying the property path with
:a doesn’t work.
- Manually modifying the property path with
.a doesn’t work.
Also, oddly, the end keyframe for .a shows a value (0-1) but the start keyframe shows the entire color, not the alpha.
Hello,
The Value are vector4 => RGBA, you should have this:
Not sure whether this has been changed since OP asked this question (I’m on 4.5.1).
But for future readers: I had the same issue, wanting to animate just the alpha value of a font colour while being in control of the colour tint via code.
For me, the second option OP already tried worked:
In the animation track oflabel_name:theme_override_colors/font_color I simply needed to append the “:a” so it resulted inlabel_name:theme_override_colors/font_color:a. That way only the alpha value for the font colour was affected.
Hope this helps.