Godot Version
4.3 Stable
Question
I want an animated background that rotates between images/frames, but I want the frames to blend from one to the next. I can get the rotation between frames working using normal AnimatedSprite2D or using AnimationPlayer, etc.
As the images are very similar with only slight color changes, it would look better if they were blending in so that the color differences fade in from one frame to the next.
I have been trying to look at AnimationTree, but from what I can tell, it blends between animations, not between frames in an animation.
The background images/frames are 960x540 PNG files, in case it matters. Right now, I only have 3, which I want to blend from one frame to the next.