Godot Version
4.1.1
Question
Hi everyone!
I’m trying to release my game in App Store but I struggle to show this ATT alert.
There are plugins like “DrMoriarty/godot-ios-att” but from what I know I can’t use it in Godot 4.
I’m using Admob plugin from Poing Studios that has UMP implementation. I followed all the instructions here and here but I can’t see the alert on Simulator in Xcode and Apple rejects my submission saying I don’t show the alert.
So this is my code for the first scene:
func _ready():
var request := ConsentRequestParameters.new()
# Set tag for underage of consent. false means users are not underage.
request.tag_for_under_age_of_consent = false
UserMessagingPlatform.consent_information.update(request, _on_consent_info_updated_success, _on_consent_info_updated_failure)
MobileAds.initialize()
func _on_consent_info_updated_success():
if UserMessagingPlatform.consent_information.get_is_consent_form_available():
load_form()
func _on_consent_info_updated_failure(form_error : FormError):
pass
func load_form():
UserMessagingPlatform.load_consent_form(_on_consent_form_load_success, _on_consent_form_load_failure)
func _on_consent_form_load_success(consent_form : ConsentForm):
_consent_form = consent_form
if UserMessagingPlatform.consent_information.get_consent_status() == UserMessagingPlatform.consent_information.ConsentStatus.REQUIRED:
consent_form.show(_on_consent_form_dismissed)
func _on_consent_form_load_failure(form_error : FormError):
pass
func _on_consent_form_dismissed(form_error : FormError):
if UserMessagingPlatform.consent_information.get_consent_status() == UserMessagingPlatform.consent_information.ConsentStatus.OBTAINED:
# App can start requesting ads.
pass
# Handle dismissal by reloading form
load_form()func _finish():
Global.goto_scene(start_scene)
func _on_consent_info_updated_success():
if UserMessagingPlatform.consent_information.get_is_consent_form_available():
load_form()
func _on_consent_info_updated_failure(form_error : FormError):
pass
func load_form():
UserMessagingPlatform.load_consent_form(_on_consent_form_load_success, _on_consent_form_load_failure)
func _on_consent_form_load_success(consent_form : ConsentForm):
_consent_form = consent_form
if UserMessagingPlatform.consent_information.get_consent_status() == UserMessagingPlatform.consent_information.ConsentStatus.REQUIRED:
consent_form.show(_on_consent_form_dismissed)
func _on_consent_form_load_failure(form_error : FormError):
pass
func _on_consent_form_dismissed(form_error : FormError):
if UserMessagingPlatform.consent_information.get_consent_status() == UserMessagingPlatform.consent_information.ConsentStatus.OBTAINED:
# App can start requesting ads.
pass
# Handle dismissal by reloading form
load_form()
This is my frameworks list:
And here is my plist:
(will share it in the comments)
And yes, I created messages in Admob Privacy & messaging section. Both for GDPR and IDFA.
I can’t find that someone could face the same problem as me. Please help me, I’m lost