Godot Version
4.2.2
Question
I have a monster raiser game where you spawn in birbs that get attacked by creatures called minibats. I need a way for the birbs to know if there is a minibat near them. I have set up an area2d to sense if something gets near. But since the minibats all get weird names the birb cannot figure out what a minibat is. Any help with this would be greatly appreciated.