How to change "run project" language

Godot Version

4.4.1

Question

I want to test my localization without writing in code(TranslationServer.set_locale()). When i run project, i want to it to be started in the language i specified. I also want to test the languages i don’t have translations for. How to do that?

In the Project Settings there is a section for doing this:-

You can specify the locale you want to Test and also the Fallback if that locale is not available.

(I speak from a position of having done a small amount of research but of not yet getting to the translation tasks in my project)

Hope this helps,
Martin

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