Godot Version
4.6
Question
Currently when the host leaves the game it deletes all the players in the lobby and switches to the menu for the host and the players can see the corner of the map and cannot move. How do I fix this?
4.6
Currently when the host leaves the game it deletes all the players in the lobby and switches to the menu for the host and the players can see the corner of the map and cannot move. How do I fix this?
Connect to the multiplayer.server_disconnected signal on clients.