How to export a range like in ParticuleProcessMaterial

Godot Version

4.3

Question

Hello ! I’m wondering how can I export a variable to looks like the ranges we can find in the ParticuleProcessMaterial for example:
image
It find it a very cool way to tweak an interval.

Thank you :slight_smile:

As far as I can see, it’s not possible currently.
It was discussed here, with some alternative methods mentioned as well.
https://www.reddit.com/r/godot/comments/1f5en9r/how_to_make_this_export_min_max_slider_for_my_own/

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