Godot Version
4.4.1
Question
I have a library project which i included in my Godot project using <ProjectReference Include=…
For some reason when i make global classes which inherit from Node or Resource within the library, I can’t get them appear in the Godot project editor.
For instance, if I right-click in the scene and choose “Add Child Node…”, i don’t see any of the global Node classes that are defined in my library.
I can instantiate them runtime and they do have the “GlobalClass” attribute but the editor just seems unaware of their existence.
I’ve look around online for answers but it’s quite hard to find because google keeps giving unrelated topics. Maybe I’m just not looking for the right keywords. So sorry if the answer is obvious or already answered somewhere else.
Thanks for the help.