How to hide white cone when editing scenes?

Godot Version

v4.7.stable.official [5b4e0cb0f]

Question

Hello! I’m tinkering with a simple 2D game. Whenever editing a scene, I see a white cone-like shape at the center of the screen. It gets in the way when dealing with smaller scenes.

My question: What exactly is it? Is it useful for 2D game development? If not, how can I hide it?

I’ve tried:

  • ViewGizmos → Toggling those options
  • Hiding nodes in the scene with the :eye: icon

Apologies if this is answered already, I did my best to solve on my own first. Thanks!

Could you record a video of this happening? Because that is not a default feature, it looks more like a GPU bug.

Welp, it’s no longer happening. I changed a few things:

  • I moved the executable to the /Applications directory (I was testing that old projects weren’t broken, I was originally running Godot from ~/me/downloads)
  • I force-closed and re-opened

Unsure which one fixed it, but I think you’re right, twas a bug. Thank you!