Godot Version
4.4.1
Question
I found that godot script editor does not have its built-in code format ability. So I search format plugin in AssetLib. Well, there is a tool plugin which named Simple Gdscript Formatter can solve my problem. But I have to import this tool plugin to every my project. I don’t want when i find another useful tool plugin, i have to import it to all projects one by one again. So, how can i make a godot editor tool plugin like gdscript format used by default in all project?
Create a default project with the addons you want and copy the folder, change its name every time you make a new project. Then import it and change the project name in the editor. Voila! New starting project with all your default stuff.
Alternately, you can do what I do. Have a folder synched to all the GitHub pages of the Addons you use, and then just copy the folders over into a new project as you need them.
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Thank you for your answer. This solution can solve part of my problem. Maybe I have to wait for the new version of Godot to update the plugin library design, such as splitting it into project library and global library, to perfectly solve the problem I encountered.
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