4.5.2
so i have a hingepoint3d for an arm, and i want it so that if another player is close to this player, the hingepoint or the arm should point or rotate towards the other player, and i searched everywhere but i dont know how to do this
You should strongly consider upgrading to 4.6 to get the new SkeletonModifier3D nodes including the one I think you need LookAtModifier3D — Godot Engine (4.6) documentation in English
my laptop cannot handle 4.6 or 4.7 i dont know why but on forward+ the editor keeps crashing and i wanna use forward+ so i stay on 4.5.2