How to make a screamer in a 2d clicker

Godot Version

4

Question

I need to make a screamer in a clicker so that when the random value of clicks is clicked, then at random moment the screamer should appear with sound for 1 s. It turns out that I need to make 2 scene and switch it with sound or how to implement it better

extends Node2D
var clic = 0




func _ready() -> void:
	$Labelcchet.text = "СЧЁТ: " + str(clic)
	


func _on_touch_screen_button_pressed() -> void:
	$TouchScreenButton/PisseimMundOnlineAudioConverter.play()
	clic += 1
	
	
	$Labelcchet.text = "СЧЁТ: " + str(clic)

Do you still need help with it? Can you send a screenshot of the scene structure? A second scene would be unnecessary. Did I understood correctly, a Screamer/Jumpscare-Clicker :smiley: ?