Hi! So I’m kinda new in this huge world of coding, and I was wondering how could I make an specific area walkable and how to make the other parts non-walkable. I tried making a collisionshape but I really couldn’t understand how to make it, I also tried the tilesmap but I think that it’s not possible to make it that way
That’s very broad. I would recommend you to get acquainted with signals and maybe groups too. Many of the possible solutions should involve sending a signal to the “walking object”. And you can use groups to differentiate between surface types.
Oh, thanks! ^^ I will try that
2D or 3D? What do you mean by non-walkable? Probably 2D, you can just assign a collision shape to a tile, then set up the collision layers accordingly
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