Version - 4.4dev2
Are there any ways to make Compatibility renderer look good and stop those black shadows. Here are the things I have tried so far:
- Reducing the Shadow opacity to 0.75
- Going into Mesh Settings > Material Settings > Shading and changing the mode from burley to Lambert Wrap (This fixed the black shades on the mesh and also made it more dynamic, but makes the shadows smaller in some cases and the shadows are also misalignment sometimes.