I am trying to create a program that moves the user’s cursor and displays an image with a Window node under it (like in “Desktop Goose” by samperson)
But when the window is displayed under the cursor I can’t interact with other apps on my computer. Is there a way to make it so the mouse input will ignore my game?
(I don’t want to block user input, I want to make the user input ignore my game completely like its not even open)
You can use Window.mouse_passthrough_polygon property, the input will be ignored outside of this specified polygon. The downside is that on Windows it will also not render anything outside that specified polygon.