How to make my game ignore user input?

Godot Version

Godot 4.3

Question

I am trying to create a program that moves the user’s cursor and displays an image with a Window node under it (like in “Desktop Goose” by samperson)

But when the window is displayed under the cursor I can’t interact with other apps on my computer.
Is there a way to make it so the mouse input will ignore my game?
(I don’t want to block user input, I want to make the user input ignore my game completely like its not even open)

You can use Window.mouse_passthrough_polygon property, the input will be ignored outside of this specified polygon. The downside is that on Windows it will also not render anything outside that specified polygon.

Thanks for replying!
Unfortunately, while it did help, my input is still being blocked by the main program window