How to make weird shaped Area2D

Godot Version

4.3rc2

Question

How would i make a collision/detection area that’s a complex, concave shape such as a plus?

i’m making a tile-based tower defense game where the range is in tiles, not a circle, so the range needs to be shaped like a bunch of tiles.
image

You can draw your own collision shape by using a CollisionPolygon2D

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.