How to properly learn methods and properties of Node Classes in Gdscript?

Godot 4.2.2

I am lost as I am searching for a way to learn Gdscript efficiently.
Like in this example, I tried to experimenting by adding in my function,… some methods and properties of Rigidbody2D

Godot_v4.2.2-stable_win64_oiqE3Cldwb

But It doesn’t worked… Is there any way to improve this situation of learning gdscript (not just by mix and matching methods and properties of Node Classes in gdscript)?

Read docs in your free time. Try to create your dream game, and watch any tutorial if you stuck somewhere. I think it is the best way for learning Godot.

Well, hello.
I’ve been coding since March 2024. Before that, I read 3-4 books on C# and took a couple of paid distance courses, also on C#. You know what I realized - all these courses and books in 95% do not teach you “coding”, they tell you about sets of tools that can be used to solve examples inside these books and courses. And your question seems to be straight from there.

Judging by the video:

  1. You need to set your own goal and break it down into subtasks with dependencies. This way it will become clear where to start and what will depend on what. In the video, you want something, but apparently you haven’t prepared the minimum that should be.
  2. You need to read a book about how programs work, how they generally execute code, what happens in the processor, what happens in RAM, why they are needed.
  3. You need to watch training videos, the simplest ones, and not half-hour crap where they show how to animate hordes of 2D monsters. Because these big and complicated videos - no one explains why they do it, they just scatter your attention.
  4. There is a resource GDQuest, they have specially developed courses on 2D and 3D. The most important thing is that these courses and their videos on YouTube are educational, they teach the principles of coding, and not just GDScript specifically.
  5. And the best training videos on code analysis, the task, its logical concept are, of course, beyond competition:
    https://www.youtube.com/@godotneers
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