Godot Version
4.2.1
Question
At the moment when I run my game from the editor to debug it, the window opens at a size about 3/4 the width and height of my screen. I’d like it to open at a smaller size to reduce some lag. I’ve set the viewport width and height in the project settings, but this does not seem to affect the window size.
How can I adjust the size of the window of my app when I run it?