Godot Version
4.2.2
Question
I have been trying to make a game that takes place on a lighthouse (3D) and at night I would like the effect of a huge light coming out from the top of the lighthouse and going into the night, visible from when the player is at the foot of the light house, but no matter what I do I can’t seem to make it look right.
For example this is closest to what I am trying to create:
I already have a lighthouse and such, I just am trying to replicate the beams of light.