Godot Version
4 Or New
Question
Title=How to simulate an earthquake?
I want to make “tables, chairs and cabinets” with “wheels” and “feet with steel balls” and “without wheels” and place them on the “ground”. Press the “directional keys” or “mobile phone touch” to shake the ground.
But I don’t know how to make a “wheel”. How can I make the table and wheels together and make the wheels rotate and roll?
For example, “table with wheels”, “table with steel ball feet” and “table with square feet” can realistically simulate the magnitude of an earthquake. The wheels will rotate and roll, and the steel balls will roll.
Each layer of the “item shelves” and “cabinets” is placed with items of different weights, and earthquake conditions are simulated as realistically as possible.