Godot Version
`Godot-4β
Question
How would I make this slope transition smoother? The following picture is not what I want.
`Godot-4β
How would I make this slope transition smoother? The following picture is not what I want.
Probably adjust the collision on the tile so itβs a smooth curve. The collision geometry and the graphics donβt have to be identical.
If you want a script-based solution without changing the geometry, you probably want to sample at the edges of the sprite and average, rather than sampling in the middle. Doing that might involve some shenanigans, though.
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