How to start making a HUD for player abilities

Godot Version

4.2.1

Question

Hello all, I’m pretty new to godot and have been making a 2d game. Up till now I’ve only been coding the player and the enemy and some very basic heads up display stuff. I’ve just finished making the ability system for the game and I wanted to make an ability HUD that displayed the currently equipped ability aswell as the time remaining.

I was thinking something similar to LoL (see picture) where it just shows an image representing the current ability as well as a number in the box that shows the cooldown

image

The only problem is that I want to try to make it myself but I don’t know where to start.

Any and all help is appreciated :slight_smile:

you probably want to use a vbox/hbox-container and fill it with texturerects for example

1 Like