Godot Version
Godot 4.6
Question
Hi, I’m trying to make a game that takes place on the moon, and as you know, the moon is small and round. The game will have an Undertale-like top-down perspective, and I am coming here to ask how I would make the player appear on the left side of the map if they walk all the way to the right? To make it seamless, I would make the borders be pretty featureless, but I am just asking if this is possible. I would like it to look seamless, as if you walked around the moon in real life.