Hslider value while dragging

Godot Version



Hello everyone,
Is it possible to get the value of an Hslider while dragging the silder? I’ll try to explain it more clear here:

  • You click on the handle of the slider to change the value → drag_started() signal is emitted.
  • You are still clicking on the handle → drag_ended() is not emitted yet.
  • Get the value of the slider whenever you move the handle.

If you connect to the Range.value_changed signal it should emit every time the value changes.


I was recently playing with the hslider as well and after connecting the signal as suggested above the engine shared some warning about the hsilder Range property.

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I tried the solution it worked for me. I haven’t seen the warning as you did. But I’ll keep an eye of it.

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