i wanna get on and build a game, i finished the brackeys first game tutorial but i wanna just get on and learn and experiment without falling into tutorial hell, am i ready?? what tutorials will point me in the right path??? i still need to know how to make ui’s and basically everything apart from basics. please help
The next step is to read the docs (A lot of people just ignore the docs ), not the whole docs but as @gertkeno pointed out, the introduction and the scripting section (Ther are also some good resources to learn gd script like Learn to code from zero).
nah i know nothing ): what im going to try is ask ai for loads of tutorials for differnet elemets of a game and try and just make a full game by small little 15-30 min tutorials. do you think thats sensible?? would you reccomend different. ill also keep docs open for when i need em
I think you should not use AI to learn bc godot is developing fast infomatin gets outdatet super fast you shoud watch or read tutorials on a single feture folow it step by step and then implement wat you learned in to your game. (and read the docs) the docs will never get outdated (The comunety works on it)
Hi, I am a long term hobbyist Godot dev, who loves teaching people coding and expecially Godot itself. If you want we can hop into a call on discord and I can help you get off the ground in your game dev journey. A simple reply is probably not enough to understand exactly what you need help with. If you’d like just dm me or answer this post, so we can figure out a time.
I guess I can, but it is really taxing to type out everything instead of just speaking. But if you feel too uncomfortable, I am willing to settle on it. What I mean with hop on a call is that you can go into Godot and we can walk through using the engine itself. I feel text chat cannot properly do that. But then all I can do for you is giving you a few tips and anwer a few questions. Not sure how helpful that will be.