There are many great shader tutorials, but most of them don’t really explain their way of thinking so it’s hard to use them as tools to come up with your own shaders.
In this series of tutorials, I’ll explain every step of the way to give you a fundamental understanding of shaders.
Feel free to ask if you have any questions!
Introduction To Godot Shaders (demonstrated on a dark mode + contrast shader)
A detailed tutorial for a water distortion shader