just started using godot a couple of days ago. trying to make a name generator which will string together random consonants and vowells. getting this error ‘Invalid access to property or key ‘22’ on a base object of type ‘Dictionary’.’
extends Node2D
var villager_scene = preload("res://Scenes/villager.tscn")
func _input(event):
if event.is_action_pressed("select"):#set up an input in project window. event input is picked up, if the input matches, things happen.
var vowells = {"a":0, "e":1, "i":2, "o":3, "u":4}
var consonants_rare = {"w":5, "x":6, "z":7, "k":8, "q":9, "j":10}
var consonants_common = {"l":11,"m":12, "n":13, "b":14, "c":15, "r":16, "s":17, "t":18, "v":19, "d":20, "f":21, "y":22, "g":23, "p":24, "h":25}
var names: Array[String]
var name_length = randi_range(3, 8)
for i in name_length:
var type = randi_range(0, 25)
if type < 6:
var let = (vowells[type])
names.append(let)
elif type > 5 and type <= 11:
var let = (consonants_rare[type])
names.append(let)
else:
var let = (consonants_common[type])
names.append(let)
print(names)