Godot Version
4.3
Question
So im trying to get my character to go to different waypoints and it is giving me an error saying in valid acces can someone help
const speed = 100
const ChaseSpeed = 700
@onready var nav_agent = $NavigationAgent2D
var waypoint = 1
var target = waypoint1
@export var waypoint1: Node2D
@export var waypoint2: Node2D
@export var waypoint3: Node2D
@export var waypoint4: Node2D
@export var waypoint5: Node2D
var agro = false
@export var Player: Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var dir = to_local(nav_agent.get_next_path_position()).normalized()
if self.global_position == target.global_position:
if waypoint == 5:
waypoint = 1
else:
waypoint += 1
if agro:
target = Player
elif waypoint == 1:
target = waypoint1
elif waypoint == 2:
target = waypoint2
elif waypoint == 3:
target = waypoint3
elif waypoint == 4:
target = waypoint4
else:
target = waypoint5
func makepath():
nav_agent.target_position = target.global_position
func _on_timer_timeout():
makepath()