Godot Version
4.2
Question
i am trying to make teleport pads that teleport the player from the teleport pad to the receive pad but i get the error in the title of this post. how can i resolve?
here is my code
extends Node3D
var player = is_in_group("player")
var recievepad = is_in_group("RecievePad")
var can_tp: bool = false
func _on_area_3d_body_entered(body):
if "Player" in body.name:
can_tp = true
if can_tp:
player.position = recievepad.position + Vector3(0,3,0)