Godot Version
v4.2.1
Question
I’m working on a mobile game and I need an event when the app enters the foreground after previously background. I need to be able to detect this on iOS and Android.
I’m having trouble with iOS specifically, and I’ve tried the following:
- MainLoop.NOTIFICATION_APPLICATION_RESUMED
- MainLoop.NOTIFICATION_APPLICATION_FOCUS_IN
I need something equivalent to applicationDidBecomeActive applicationDidBecomeActive(_:) | Apple Developer Documentation
Does this already exist somewhere? Or would it be easy to add to the engine / would it be possible to handle in a plugin?
Thanks
Similar issue: How to detect the app enter into the background or become foreground on mobile device? - #2 by system