Is it possible to build Godot from the git repository with last changes?

Godot Version

4.2.1

Question

During development I encountered some “difficulties”, after googling a little, I found that some geniuses solved these “difficulties” and created a Pull Request. I saw that this Pull Request was merged. And now the question is how to make that these changes get into my godot editor?

In the repository I found several files in Python, I saw the word “build”, and thought that it, but I didn’t understand how to work with them, I tried to run scripts, but nothing was happened.

Is it possible to build your own assembly or do you need to wait for the next release? :nerd_face:

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