Godot Version
4.6.1
Question
I’m trying to change all of my meshes materials into a different one, without changing the files themselves. However I have hundreds of these nodes and while I can select multiple, I have to do it by “Ctrl+A” and so can only add one at a time. It would be preferable to have something that could select all of a specific type of node instead of doing it all manually. Is this achievable?