Godot Version
4.2.2
Question
When I place a partially transparent tile, on top of another partially transparent tile, the bottom one is fully overwritten.
For example, if I place a green tile, and on top of it I place a blue triangle, then the parts of the green tile are no longer visible under the triangle:
I know I can place tiles on top of each other using layers, but if I want to paint many uneven trees that overlap each other, it is no longer viable.