Is it possible to place tiles that are partially transparent on other tiles?

Godot Version

4.2.2

Question

When I place a partially transparent tile, on top of another partially transparent tile, the bottom one is fully overwritten.

For example, if I place a green tile, and on top of it I place a blue triangle, then the parts of the green tile are no longer visible under the triangle:


I know I can place tiles on top of each other using layers, but if I want to paint many uneven trees that overlap each other, it is no longer viable.

make use of layers i guess
so the green is layer 0, the blue triangle is at layer 1 above the green layer
else you will need to create your own shader & use the shader (dont go there)