Godot Version
4.3
Question
` Hi there!
I’m starting with Godot and GDscript and I have an idea: I’d like to make a pixel art game that shows cutscenes through comics and illustartions so, it would be possible to show these pics in high resolution if I have the nearest rendering mode activated?
As I understand this mode will affect all the things the viewport shows, if this is the case, is there a way or trick to avoid this? Something like set exceptions or a fake vieport that has its own rendering mode? don’t know.
Thanks in advance.