Is there a way to launch an external script editor when doubleclicking a script in Godot?

So basically I prefer using Kate as my editor on Linux over the built-in editor in Godot. Is there a way to open scripts in an external editor over built-in one when doubleclicking a script file in Godot?

Under Editor/Editor Settings, scroll down to Editors/External - you should be able to put in the pat to the Kate executable there, and check the box to use an external editor

That’s how it works with VS Code anyway, so I would think Kate wouldn’t be any different

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