Is there any way to know the international time?

Godot Version 4.4

browser game
I want the function to trigger after a certain date.
Is it possible to do that?

There’s not a function to get specifically the time in GMT, but there is the the Time.get_unix_time_from_system() function. You can also use Time.get_datetime_dict_from_system() but that is dependent on the time zone of the user.

These functions are also dependent on the user’s clock, so they could just change the clock of their computer to get things early. If you want to prevent that, you’d need to look into networking to validate the date from a server you control.