Godot Version
4.2.1
Question
Is there anything can insert some nodes to a node in editor when instantiate a scene?
For example, I have a scene:
Scene
|- Label
|- VBoxContainer
| |- Nodes...
So i want to use it like this in editor:
Main
|- Scene
| |- Button1
| |- Button2
Then it will be this in runtime:
Main
|- Scene
| |- Label
| |- VBoxContainer
| | |- Button1
| | |- Button2
Is there anyway to do this?