Godot Version
4.5.1 stable
Question
I was making small 2D platformer (watched tutorial on youtube). He displays score at the end but i wanted to show it in UI so player can always see it. But i have issues with camera position smoothing. I made node for coin counter display, made it child of player scene in main scene, but whenever player moves, score moves too, and it looks stange. I tried to make it child of camera2d but same issue, because camera is child of character. When i tried to make separate scene for UI i had error because I use _on_body_entered() of coins to count them. What else can i try?