Just finished BULLECK, my first ever game!

The game is up on itch.io
After what feels like way too long, I finally finished and published my first game, BULLECK. Honestly I feel like the process of making it was more fun than the game itself, but I’m pretty proud of it!

It’s a sort of turned-based bullet-hell(ish) arcade style kind of game. Your goal is to get as many kills as possible without getting hit once, but once you’ve launched you can’t change direction until you’ve landed. There’s a little more to it, and ways to know if you will be hit before choosing which direction to go, but describing it all would get really wordy, give it try if it sounds up your alley (it’s free!).

Also, please give me any feedback or suggestions you might have, it would be appreciated.

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