I have a Node2D object called Point to draw a circle with constant size. There is a Camera2D object to control the zoom of game screen. Now I want the Point to keep its size unchanged while changing Camera2D.zoom but I have no idea to achieve it.
I have tested it, if you add a texture rect as the point with its texture as a child of canvas layer then it will works. But if will want something other then please tell me the codes of the point
Ohh, I said you that to use a texture instead of drawing a cursor with codes, remove the point codes and use a cursor texture, tips: use a white coloured cursor texture so that you can customize the color with changing the modulate