Label not Working

func _on_area_entered(area: Area2D) -> void:
	print(get_path())
	print(area.get_path())

even with that it still wont let me in

Attempt to call function ‘show’ in base ‘null instance’ on a null instance.

The printout. Give us the printout.

its not printing anything.

Did you put it in this script?

And it doesn’t print anything?

okay i had to delete something else that was keeping me from starting the game (apparently i messed up and i had to switch something to _ready) so im really sorry! Its printing now, i noticed it while implementing something else

here it is:

/root/Minigame_Map/CharacterBody2D/Area2D
/root/Minigame_Map/Door/Area2D

now its also showing this:

E 0:00:01:060 area_2d.gd:2 @ @implicit_ready(): Node not found: “../../CanvasLayer/Label” (relative to “/root/Minigame_Map/Area2D”).

Can you print again but now:

func _on_area_entered(area: Area2D) -> void:
	print("Node running this script: ", get_path())
	print("Node received as a signal argument: ", area.get_path())