Light direction doesn't exist

Godot Version v4.4.1

Anyone ever get the error “Unknown identitier in expression: ‘LIGHT_DIRECTION’.” when coding shaders?
Yes, the Light direction/energy expressions should be built in the program by default, but it’s not. I tried reinstalling Godot, trying my shader on empty projects, but it simply isn’t recognized for whatever reason. Help!

The documentation says that there is a variable called “LIGHT”, but not “LIGHT_DIRECTION”. Maybe try this one out