Line2d/procedural animations

Godot Version



Hey as in title does anyone has any idea how could i tackle 2d vines following and grabbing the player (cliche i know but rain world style). I’ve been trying to find some info on procedural animation in godot but everything I could find is outdated and I would really love to get away with using gdscript and not have to learn c# rn :smiley: Maybe there’s a better way than using the line2D node? All ideas and tips are welcome, thank you :slight_smile: