Godot Version
Godot 4.3
Question
Hi all, Godot beginner here and having trouble loading and unloading SpriteFrames in my code. The documentation says that I’m able to “load, edit, clear, make unique and save the states” of the SpriteFrames resource, but I see no method of doing this – the methods listed in the documentation don’t include a function to load SpriteFrames e.g. using the path of the file or something.
I’m probably missing something blatantly obvious, but I have no idea where to find the answer. How do I do this?