Make fullscreen fully fill the screen (incl. status bar)

Godot Version

Godot v.4.3

Question

Hello. I exported my Game to the web, and entered it on mobile. It looks like this:

On the left, there is that black border (status bar), but I want the ENTIRE Screen. Im using an Redmi 13C. Im entering the fullscreen like this:

grafik

Any ideas?

Try changing the stretch mode in the project settings as I mentioned here:

That wont work for me, I need it to be like this, for responsive reasons.