Godot Version
4.3
Question
i was working on the coin count in my mario game and i need to find a way to make the label follow the camera left and right but not up and down, first, i tried making the label a child of the player, but the it jumped, the label went up and since theb camera’s boundaries are set not to go up and down, it didnt work, then i tried using a canvaslayer and the label bcame invisible, when i set the canvas layer to follow the viewport, it became visible again, but still did not follow the camera and was stuck in place. Here is an image of my godot jus tfor refernece