Godot Version
Godot 4.6.1
Question
So I’m making a 3D game with the help of a friend, I’m currently trying to make a fire effect and I have something that looks pretty nice, but I’d like to make the colour fade to black/grey near the end of it to make it look a bit like smoke, how would one do this?
And also, is there a way to make the effect constrained to a cone shape so it won’t clip into the 3d model when moving?
