Godot Version
Godot 4
Question
Hello people!
So I am working on a roguelite vampire survivors inspired game with procedural dungeon generation and Cod Zombies-like Easter Egg quests and perks.
I wanna make this game easily moddable, I wanna insert items / characters / whatever in custom groups or classes that my game can recognize, so that users can create custom things and insert them there so that the game is able to recognize them. (I’m basing myself a lot on Minecraft s system where things are suddivided and classified that way so modders can easily create custom items and entities)
But I’m TOTALLY LOST, it’s not something I have any idea how to do and since I just started developing the project I should get this working before proceed with other things.
So I was hoping that someone would give me a general idea on how to structure this or redirect me to some video or something to guide me.
I’m sorry if I am being dumb or not clear but I don’t have much experience in programming (even though I already programmed some small games already) and English is not my native language, I understand it fluently but I sometimes mess up words or phrases.