I want by entering an area2d, an enemy apear, kinda like a jump scare scene and deleting a animated sprite in the process(his eyes are visible so when he apears i want the eyes animation to disapear) but I have no idea what the code would look like.
Just use
instense.position = Vector2(?,?)
or
instense.global_position = Vector2(?,?)
depending on whether you want it to to be positioned relative to it’s parent or absolute in the scene.