Measuring distances in 3D in Godot Editor

Godot Version

4.5

Question

The Ruler Mode in 3D seems to be outputting strange number. Look at these screenshots:

From above, I just zoomed out and tried to measure just like before:

You can see the numbers are different… is this a bug?

If I am to measure distances in 3D, are there proper tools for that? It would be good if I could create “measure tapes” around the 3D spaces.

2 Likes

I just use the Snap to Grid feature for measuring. Create an object the size you’re trying to measure and use that. I don’t find rulers very easy to use in 3D environments personally.

1 Like