Godot Version
4.5
Question
The Ruler Mode in 3D seems to be outputting strange number. Look at these screenshots:
From above, I just zoomed out and tried to measure just like before:
You can see the numbers are different… is this a bug?
If I am to measure distances in 3D, are there proper tools for that? It would be good if I could create “measure tapes” around the 3D spaces.